Information Technology • Safety and Security

eSafety Scenarios

eSafety Scenarios — Explanation

Each scenario is a short case: someone online, or someone at a computer, and four things they could do. Choose the best action. A wrong choice stays marked and says what's wrong with it, so you can try again; the right one shows the reasoning. Pick a set in the title bar: Online (personal data, social media, online gaming, cyberbullying, location sharing), Health & safety, or All. Each set starts easy and gets harder (the dots show the level).

Staying safe online (eSafety)

Health and safety

Common exam mistakes: mixing up health risks (to the body: RSI, eye strain) with safety risks (accidents: electrocution, fire, tripping); giving a prevention that doesn't match the risk (a wrist rest for eye strain); and vague answers such as "be careful online": name the action, such as "set the account to private".

Objective: Cambridge IGCSE ICT 0417, section 8 (Safety and security: physical safety and eSafety) and section 5 (The effects of using IT: health issues); Cambridge International AS Level Information Technology 9626, topic 5 (eSecurity: personal data and staying safe online; its health and safety, gaming and cyberbullying cases go beyond 9626).

Where this fits

  • Cambridge: Cambridge IGCSE Information and Communication Technology (0417); Cambridge A Level Information Technology (9626); Cambridge AS Level Information Technology (9626) Goes beyond Cambridge A Level Information Technology (9626): 9626's topic 5 is eSecurity (personal data, malware); the health and safety, cyberbullying and online-gaming cases aren't in it. Goes beyond Cambridge AS Level Information Technology (9626): 9626's topic 5 is eSecurity (personal data, malware); the health and safety, cyberbullying and online-gaming cases aren't in it.
  • Pearson Edexcel International: Edexcel International GCSE ICT (4IT1); Edexcel International A Level Information Technology Goes beyond Edexcel International A Level Information Technology: The health and safety, cyberbullying and online-gaming cases aren't in the IAL; protecting personal data and the digital footprint (3.2) are.

eSafety Scenarios — Key Terms

Key concepts in English, with te reo Māori, Chinese (Simplified) and Korean.

EnglishTe reo Māori中文(简体)한국어What it means on this page
Personal Datano attested term个人数据 (gèrén shùjù)개인 데이터 (gaein deiteo)Data that relates to a living person who can be identified from it: for example their name, address, date of birth, school, photo or location.
Sensitive Personal Datano attested term敏感个人数据 (mǐngǎn gèrén shùjù)민감한 개인 데이터 (mingamhan gaein deiteo)Personal data that could be used to discriminate against someone, so needs extra protection: ethnicity, religious or political beliefs, health and medical records, biometric data, criminal record.
Digital Footprintno attested term数字足迹 (shùzì zújì)디지털 발자국 (dijiteol baljaguk)The trail of data a person leaves online (posts, photos, comments, likes, searches), which can last and be found long after it was made.
Privacy Settingsno attested term隐私设置 (yǐnsī shèzhì)개인정보 보호 설정 (gaeinjeongbo boho seoljeong)Controls on a social media account or app that set who can see your posts, profile and location.
Geotaggingno attested term地理标记 (dìlǐ biāojì)지오태깅 (jiotaeging)Adding location data (GPS co-ordinates) to a photo, video or post, often automatically, which can reveal where it was taken.
Cyberbullyingno attested term网络欺凌 (wǎngluò qīlíng)사이버 괴롭힘 (saibeo goerophim)Using the internet or mobile devices to bully someone: hurtful messages, posts or images, spreading rumours, impersonation or exclusion.
Netiquetteno attested term网络礼仪 (wǎngluò lǐyí)네티켓 (netiket)The polite, considerate way to behave online: respecting others, not sharing their information without consent, and not posting offensive content.
Phishingno attested term网络钓鱼 (wǎngluò diàoyú)피싱 (pising)Fraudulent emails that pretend to come from a trusted organisation, to trick people into giving personal data such as passwords or bank details, often through a link to a fake website.
Repetitive Strain Injury (RSI)no attested term重复性劳损 (chóngfùxìng láosǔn)반복성 긴장 장애 (banbokseong ginjang jang-ae)Damage to fingers, wrists and other joints caused by repeating the same movements, such as typing or using a mouse, for long periods.
Eye Strainno attested term眼疲劳 (yǎn píláo)눈 피로 (nun piro)Tired, sore or dry eyes and blurred vision from looking at a screen for long periods, made worse by glare and flicker.
Ergonomicsno attested term人体工程学 (réntǐ gōngchéngxué)인체공학 (inchegonghak)Designing equipment and workspaces to fit the people using them, such as adjustable chairs, ergonomic keyboards and screens at eye level, to reduce health problems.
Electrocutionno attested term触电 (chùdiàn)감전 (gamjeon)Injury or death from an electric current passing through the body, for example from spilt drinks or damaged cables.
Residual Current Device (RCD)no attested term剩余电流装置 (shèngyú diànliú zhuāngzhì)누전 차단기 (nujeon chadangi)A safety device that cuts off the electricity supply very quickly if current leaks to earth, for example through a person, reducing the risk of electrocution.

On the te reo Māori column. Terms marked as gaps have no attested equivalent in the sources checked — Karaitiana Taiuru's Dictionary of Māori Computer and Social Media Terms, Paekupu, the Reserve Bank's te reo financial glossary, NZQA and Te Aka. No coinage is printed as though it were established; where a class needs one, commission it from Te Taura Whiri i te Reo Māori and credit the translator. Te reo Māori is not italicised and takes no plural "s".